Understanding Animation and Game Design
FreeUnderstand the field, workflows, roles, methods, pitch and production planning, sound, ethics, and rights foundations of animation and game design.
666 min · 27 published activities- Readiness check: Understanding Animation and Game Design 12 min
- Animation and game-design language 22 min
- Animation history and milestones 24 min
- Game history, platforms, and trends 24 min
- Production stages, roles, and responsibilities 24 min
- Goals, genres, and audiences 24 min
- Deployment platforms and distribution 22 min
- Gameplay elements and player modes 24 min
- Game theory and outcomes 24 min
- Regional industry impact with evidence 24 min
- Creative workplace skills and teams 22 min
- Animation design from brief to animatic 24 min
- Iterative game-design loop 24 min
- Rapid and plan-based methods 24 min
- Animation production pipeline 24 min
- Pitch purpose, audience, and hook 24 min
- Pitch delivery, visuals, and rehearsal 24 min
- Concept note, synopsis, and demographics 26 min
- Budget, funding, risk, and SWOT 26 min
- Twelve animation principles 26 min
- Languages, tools, and software decisions 26 min
- Sound science and critical listening 26 min
- Sound effects, recording, editing, and export 28 min
- Ethics, open licensing, and permission 26 min
- Ratings, social impact, and responsibility 24 min
- Intellectual-property risk and protection 26 min
- Understanding Animation and Game Design integrated review 42 min